AnimationCore
  • 👋Welcome to Animation Core
  • BEGIN
    • 🏗️Installation
    • 📋Assign Permissions
  • Animations
    • Ban Animations
    • Join / Leave / Death / Respawn Animations
  • Configuration
    • 🎨Joins Configuration
    • 🎨Respawns Configuration
    • 🎨Deaths Configuration
    • 🎨Leaves Configuration
    • 🎨Bans Configuration
    • 🎨MythicMobs setup
  • Config.yml
Powered by GitBook
On this page
  1. Animations

Join / Leave / Death / Respawn Animations

PreviousBan AnimationsNextJoins Configuration

Last updated 11 months ago

Join animations are a little like Ban animations with the duration delay, however this delay works a little different. The delay on Join animations is to indicate when the real player should be shown. to help seemlessly transition from animation to player entity. These are event based animations, therefore there is no command required to execute them.

These animations can be set per player by preference with either the player_preferences.yml which is organised by UUID or with the built in command

/animcore set [user] [event] [animation]

After this input has been entered, the animation will be updated, no reload required.

Example:

To remove a preference from a player (to play no animation) just remove the [animation] from the command. This command was designed to be run from console, which allows use in other plugins such as DeluxeMenus