# Join / Leave / Death / Respawn Animations

Join animations are a little like Ban animations with the duration delay, however this delay works a little different. The delay on Join animations is to indicate when the real player should be shown. to help seemlessly transition from animation to player entity.\
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**These are event based animations, therefore there is no command required to execute them.**

These animations can be set per player by preference with either the player\_preferences.yml which is organised by UUID or with the built in command

> /animcore set \[user] \[event] \[animation]

After this input has been entered, the animation will be updated, no reload required.

Example:\ <br>

<figure><img src="/files/hdb7S4oNjI5ydjt8MtbB" alt=""><figcaption></figcaption></figure>

To remove a preference from a player (to play no animation) just remove the \[animation] from the command.\
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This command was designed to be run from console, which allows use in other plugins such as DeluxeMenus


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